Rift Junkies is going to start a new segment that we hope to publish on a regular basis. We plan on rounding up articles and forum threads that seem to be hot topics or strong community voices and present them to you in a nice neat article.
If you find an article or a heated forum thread don’t hesitate sending it to us via Draegan’s email (Draegan@riftjunkies.com) and we’ll investigate it.
With that being said, let’s get into the topics of the day. Keep reading after the break for the full list.
It seems some folks are having trouble getting their mages flagged appropriately as healing for the LFG tool.
Long and short of it – is a fix coming for people with 26 or 32 points in Chloro or for lower-leveled Chloromancers to be able to queue as healers? The only reason I can queue as a healer on my main is because I threw the two fringe points of the 32/32+2 build into Chloro; my lower-level friend on another server can’t queue as a healer at all at level 18, despite being pure Chloro at that point and having virtually all the tools needed at his level (Synthesis, LGV, Nature’s Touch).
LFG Not Finding Groups
A large thread is budding in the General Forums over at www.riftgame.com about how some players have had trouble getting into groups via the LFG tool due to no one being available.
Today marked an exciting day for me, I was going to log in to rift and actually get a group while not being forced to spam level and region channels for hours to find 4 players interested in experiencing an instance together. Instead, I could queue in the shiny new LFD tool and save my focus for completing various dailies around Telara. I have since completed just about all of my dailies, and no group has been located for me. It has no ETA time, it has no indication it has even found one other person that is also using the LFD tool.
The debate goes on to discuss whether or not the LFG tool needs to be cross-server or not. Do you think it should be? There are both pros and cons of the discussion.
New Expert Dungeon Difficulty Nerfs
There are many threads out there discussing whether or not the new change to the Expert Dungeons is a good thing or a bad thing. Recently Trion reduced trash hps and population numbers while also making the different boss encounters more difficult. This has some players up in arms saying that the game is way to easy now.
This thread in particular is building up quite a argument so far. Where do you weigh in on the topic?
BlackholeX put together a fantastic guide on all the slash commands and a macro tutorial over on the official forums. If you have any questions or need any help with macros, this is the place to start.
**Advanced Macro Strings**
Now to the bread and butter! To use the following strings you will need to create a macro. To do this you go to the options menu then select macros or simply type /macro. Here you can select a icon (or use the #show command to get the icon you desire) and enter the strings into the blank field. Once you create your macro you can place it on a spot on your AbilityBar. Some macros let you clear up AbilityBar space by organizing different spells into one macro instead of having every spell hot keyed (keep in mind those macros will only use “1″ skill due to patching of stringed abilities).
Solo Solutions and Gameplay
We’ve got an interesting discussion going on on our own Rift Junkie forums about what is out there for the solo player in Telara?
The point that I am getting at in this long thread is why not add a little something extra for people who are by themselves and have nothing to do because they can’t get a group atm or done with all real solo stuff already? Not only that give distinguished and cool rewards for things that are accomplished solo. I know the is an “MMO” but the people I normaly play with aren’t on all the time or when I need them to be so I do spend a lot of time sitting around.
Are you a solo player? How do you fill your days in Telara and are you having fun? Join in the discussion.
Raids and Slivers
RIFT’s latest content push brought us Slivers, 10-man raid content that is access off of the world map that is also instanced. There is plenty of discussion going on about who exactly is this content is developed for? Is it T1 or T2 dungeon people? Is it slotted for folks between dungeons and raids? Or is it an addon for Raiders? It’s a touchy subject for many players. Is the content too hard and should it be made easier?
Maybe we’ll see all different kinds of slivers in the future for all different difficulty levels.
New Rogue Builds
The Rogue forums are all a-buzz with the new additions to the calling brought on by Patch 1.2. Here we have a new thread talking about a Bladedancer-Nightblade combo that promises more and more DPS. If you want to maximize your Rogue potential, keep reading.