In almost every single MMORPG since Ultima Online people always want to build communities and be a part of them. Long time veterans pine for the days of Everquest where you knew everyone and you had reputations. Every game since then has had communities of different sizes but sometimes they can be hard to find. Since Everquest, the internet has exploded and the popularity of online gaming has exploded and this can sometimes bury those great communities and RIFT is no different. However, you won’t have to look much further because we found a great place to call home, and it’s called Faeblight.
Faeblight is a PVE-RP server but don’t let the RP scare you away. Unless world PVP is your main focal point in RIFT, Faeblight has a lot to offer. The community is pretty tight-knit and self policing and not do you see plenty of daily rift raids, experts and 10 man raids being done, you actually see players treating each other with respect. Just hop on any night and compare 50-Chat with any other server’s. It’s a pretty big improvement.
Now you might be able to find some of these things on other servers, but probably not all of them and with such a healthy population behind it. What you also get on Faeblight is a general feeling that the server is populated by people and that it is alive. It’s tough to explain without actually playing in it, but here’s an attempt. In many modern MMORPGs once you hit max level the main population hubs are almost always full of people standing around doing nothing while search for groups in different chat channels. On Faeblight you’ll find this as well, but you’ll also find a bit more.
Players in Meridian and Sanctum often use localized communication in “says” and “yells”. You might not be the roleplaying type, or even roll your eyes at the mention of it. However when you see even the most simple forms of it around you, it does add to the atmosphere of the game in general. It really does create a feel for community.
On a personal note, recently my guild, Fires of Heaven, recently moved to Faeblight and it caused quite an uproar. Fires of Heaven shifted to Faeblight in an attempt to recruit players. Prior to moving there, we saw in Faeblight a server that was extremely populated that also had a lack of progressive raiding overall. We figured we could find some fantastic players that could help us progress through Hammerknell.
We’ve already been quite successful in this, but the uproar came when we initially started raiding on Wednesday and started claiming Server Firsts for boss kills. This all ties back to the claim of community. When you have a server that is very engaged in progression that they care so much about a new guild coming to the server and claiming server first kills, you know you’re getting involved in something different. You get a sense of being part of something bigger.
Not since Everquest, for myself at least, have I seen a server that has a larger general awareness of what is going on on the server from every aspect of PVE and PVP that also includes a large healthy population. Other games and servers will see healthy raiding or pvp communities but typically they are insulated. On Faeblight, it seems more people are aware of each aspect.
Take a look at what the Gaiscioch Social Gaming Community is doing with it’s roleplay event “The Telara Saga”. Is there any other server with a popular in-game player run event that is this well organized? Communities like this go a very long way to creating a very healthy and fun gaming atmosphere even if you don’t participate.
In the end, Faeblight will scare off hardcore PVP players that must have open-world PVP, but Faeblight has everything else that you might look for in an MMORPG: Community, Raid Progression, and a healthy population. Don’t let the RP part get in the way of what is actually a fantastic experience.
And on a personal note: Fires of Heaven is recruiting! Even if you’re not on Faeblight, transfer over. If you’re eager to step into Hammerknell and you’re character is statistically ready, send a tell to anyone with an Fires of Heaven tag.