Yesterday was a pretty eventful day for RIFT fans, wasn’t it? This week is going to be pretty awesome, too, with E3 quickly approaching. In the meantime, the community has began speculating about the many features of Storm Legion that have yet to be fully explained. One part that players are the most curious about is the addition of four new souls. What could they be?
We know that there will be one new soul for each class, and that’s… really all we know so far. The community has started a thread on the official forums for all of the soul-speculation action. It can be found here. Want to hear some of the ideas players have came up with? Click “continue reading.”
For Warriors, most players see quite a few options here. We could see a healer Warrior soul, a true support Warrior soul, or a true ranged DPS Warrior soul. All would be welcome. Here’s one cool idea for the ranged version that kind of encompasses many of the other ideas:
“Warriors: I want to be really creative here and also go along the lines of this being a first ranged class as well. I’m calling it a runeguardian. He uses various rune blade techniques and buffs that allow him to be close range or far away in combat. The runes can either debuff opponents with various sword attacks or he can place runic fields directly on the ground buffing or healing players that stand inside. Or he can use runes to attack from a range that siphon energy and health from opponents to aid his allies.”
Many players have suggested some sort of true healer soul for the Rogue. That seems like a very solid idea, and would complete the Rogue arsenal well. Here’s one idea for approaching a healing Rogue:
“I would like to see Alchemist for rogues and they throw potions, etc. to heal allies.”
Many older games like Final Fantasy Tactics and Ragnarok Online represent the Alchemist class well. The idea would fit into RIFT’s lore very well, I think. Other ideas for Rogues include an engineer-type soul, and a second tanking soul.
For Mages, there are two popular ideas: a water magic-based soul, and a tanking soul.
“Mage tank please.
No block, no deflect, no parry, no dodge.
All magical shields like Rune Shield and Burning Shield as well as other types of adsorptions, reflects and debuffs to the enemy.”
I love the idea of a ranged magic-based tank. Many MMOs play around with the idea of something like one, but Mage tanks are rarely seen in full-form.
One idea for Clerics is a true support soul. Another is a different version of a damage/healing hybrid that uses a new mechanic:
“I would like to see something like an Runekeeper from LotRO for clerics. More healing increases the power of your heals and enables you to use stronger heals. More damage increase damage output and enables stronger dps skills. “
A monk soul would also work well for Clerics, and could even be a second tanking soul. Monks could also work well under the Warrior class, or possibly Rogue, too.
There’s a lot of speculation to be had here! What are some ideas you have?