Trion’s quest to deliver Conquest in all its intended glory is still blazing strong, it seems. Now that the feature is more stable and most of the crashes have stopped, many players are still, for the most part, unhappy– and for good reason. Conquest has had its rewards tweaked multiple times now, but for many players, the matches remain a farm-fest, where Dominion and Oathsworn gang up on Nightfall, and the vast map of Stillmoor narrows in on one base and some very large, lag-filled piles of bodies.
Working as intended? Not really. This much is evident when looking at some of the interviews from pre-1.9. The company has worked off-hours this weekend in order to fix the stability problems, which is definitely appreciated. Not all players and shards are experiencing the woes described above, but for those that are– Trion would do well to offer up a solution or two. And they are currently in the process of that.
Yesterday we caught a glimpse of Trion’s plans for the next step from Senior Systems Designer, Archonix, who posted in this thread full of disappointed players.
Here is what he said:
Originally posted by Archonix (Source)
I feel your frustration (I had my fair share of being camped all through the night).The changes we made to get Conquest back online last night were only focused on stability and minimizing map crashes, as well as adjustments to the rewards based on the behavior we were seeing with camping.
No base or turret upgrades have gone live yet. We’re back to focusing on those today.
This was posted on a Sunday, so with any luck, we’ll be seeing more news on these turrets today.





