Date: Aug 20, 2012  |  Written by Laura Hardgrave  |  Posted Under: Buzz  |  DISQUS With Us: 1 comment

On Friday, Daglar posted a few updates in the official bug report and feedback thread for the PvP normalization test that occurred last week on the PTS. Trion has fixed a large portion of the bugs players experienced during the test, as well as made some changes thanks to feedback already received.

Originally posted by Daglar (Source)


I’ve been going through the bugs and feedback today and investigating/making changes with an engineer. We’ll be running another PTS test some time next week.

Being able to run these tests and get feedback and bugs is super important to us.

A few of the changes being made for the next test include:

–Modified the global damage and heal reductions. You will do more damage and heal for more.
–PVE Synergy Crystals do not function in Warfronts or Conquest during the test
–PVE Weapon/Trinket Effects and procs do not function in Warfronts or Conquest during the test, however, item enchantments do function.
–Fixed an issue where shielding abilities were not being reduced like healing.
–Self Buffs and PA now properly function during the test.
–Bolstering has been fixed to include defensive statistics – no more wearing all tank gear to gain a defensive advantage.

Later in the day, Daglar also posted some clarification regarding the last bit:

Originally posted by Daglar (Source)


You could wear gear with tons of plus dodge and block on it, those values were not being affected nor set. They were outside the system. That is now fixed.

And yep– that’s why one of the complaints so many players had last week was in regards to players using tanking specs to boost their survivability by large amounts.

Hopefully with these bug fixes, the team will be able to run a second test and gather more useful data.

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