Over the course of last weekend’s PAX Prime, a few Trion folks hinted that RIFT Patch 1.10 would probably be released sometime next week. This time frame fits the dates that currently show on the Public Test Shard for Autumn Harvest, 1.10′s fall holiday World Event. The event’s dates read: 9/12/2012 to 10/10/2012, which means the patch would launch Wednesday, September 12th. This date fits for RIFT’s patch release schedule and the general schedule for the months leading to Storm Legion.
And yes, we have a lot of content leading up to Storm Legion. If we assume the speculated dates are true, that gives the team roughly a month between the end of Autumn Harvest and the expansion’s launch. In this time, Patch 1.11 must deploy, which will contain some major class changes we’ll all have to get used to, Storm Rising, the Storm Legion precursor event, and at some point before the expansion, Exodus of the Storm Queen, the new 5-man dungeon for preorder players.
That said, the 9/12 date for Patch 1.10 does seem the most logical at this point. Despite all the content coming out, the time frame fits. There has also been talk of an in-game GM confirming next Wednesday as the release date for 1.10.
So, what’s in Patch 1.10, exactly? Trion has posted a partial list of in-progress Patch Notes in the PTS forum, but hasn’t updated the list yet. Here’s a brief list of the largest features and changes known so far:
- Cross-faction gameplay changes, including the ability to take part in cross-faction guilds, dungeon/raid/world groups, LFG groups, IA groups, Warfront queues, trading, chat, mail, friend list features, and marriages. Some PvP restrictions apply.
- Autumn Harvest fall holiday World Event.
- New alternative mode for The Black Garden Warfront. This is part of Autumn Harvest, contains a fair share of ghosts and goblins, and is currently being tested on the PTS.
- New Scarwood Reach Instant Adventures.
- New out-of-combat planar resurrection ability for all callings that’s obtainable at level 1.
- A new “Train All” ability for calling trainers (about time!).
- New NPC icons.
- New set of raid marks.
- Adjustments to current NPC locations in Meridian/Sanctum.
Along with, of course, some bug fixes, crafting fixes, Conquest fixes, and more. Patch 1.10 is smaller than 1.9, in comparison, but with what’s to come… It’s honestly pretty hard to issue any serious complaints. Trion, as always, never fails to disappoint when it comes to content releases.