Date: Jan 23, 2014  |  Written by Laura Hardgrave  |  Posted Under: Article, RIFT  |  DISQUS With Us: 6 comments

bounties header

There has been talk about a new RIFT 2.6 feature in development called Bounties, but aside from a brief mention during a recent live stream as well as the fellow in the header image and an achievement appearing on the PTS, we haven’t heard too much about what Bounties actually are. Kerilar then teased us with a duo of images on Twitter (more on these later!) and followed up with some details on the forums regarding what exactly we have to look forward to:

Originally posted by Kerilar (Source)


Whenever you kill an NPC that gives you experience (barring critters since you never do) they will have a chance to drop a special artifact pertaining to that creature type. These artifacts go in new collections called out with a specific naming convention. For example: “Bounty: Air Elemental”.

Handing in a complete set to a Bounty Hunter NPC will further your Achievements for Bounty Hunting. Each Achievement rank grants you a Title, some unique items (including Animal Calls, Mounted Trophies for your Dimensions, and a unique cloak), and access to a special vendor who will sell some interesting potions.

Pretty simple and straight forward! I have some further ideas for later so you may be seeing more Bounty content at a later date, but for now, there you have it!

Date: Jan 23, 2014  |  Written by Patch Notes  |  Posted Under: Patch Notes, RIFT  |  DISQUS With Us: No comments yet

RJ Patch Notes

SOULS

WARRIOR

RIFTBLADE
* Bursts now only trigger on damage being dealt instead of on a successful cast.

TEMPEST
* Focused Fire: No longer overwrites crit buffs from Bottles of Spell Strike & Critical Strike.

ZONES

STEPPES OF INFINITY
* Fixed the spawn point of 2 artifacts near the Infinity Gate. (Thanks to forum-member Lllok!)
* The rare Steppes of Infinity artifact “Detricus’ Mistake” should now show up as intended. (Thanks to Lllok again!)

DUNGEONS AND INSTANCES
* Raised the amount of Frozen Eclipse Stones that drop from Planebreaker’s Bastion, Infinity Gate, and Grim Awakening bosses.
* Many AoEs no longer affect pets:
- Viktus: Gathering Radiance
- Mordan: Expunge Darkness
- Progenitor Saetos: Bounding Malevolence, Entropic Abyss, Zone of Defilement, and Soul Rupture
- Matriarch of Pestilence: Aura of Corruption
- Goloch: Baleful Smash
- Kaliban: Crushing Silence
- Kyzan: Phase Rip and Delayed Annihilation
- Ix’ior: Sandstorm

Date: Jan 21, 2014  |  Written by Laura Hardgrave  |  Posted Under: Article, RIFT  |  DISQUS With Us: 7 comments

black loyalty tier 2.6 header

The new features headed our way in RIFT 2.6 continue to roll out on the Public Test Shard (PTS). Last Friday, we received another new update with some pretty cool features to preview, one of which is a completely new Loyalty tier. Also available for preview are unstable artifacts and some of the reward mounts as well the new trophy goodies, the beginning hints of an Air saga world event, and the Bloodfire Stronghold and its corresponding zone events. Let’s take a brief tour, shall we?

Notes: As always, all information found on the PTS is subject to change at any time. Also, it was announced on the PTS that not all of these updates will be going live the day that 2.6 releases. Some parts are connected to the Air saga world event while others will be released gradually.

Date: Jan 16, 2014  |  Written by Patch Notes  |  Posted Under: Patch Notes, RIFT  |  DISQUS With Us: No comments yet

RJ Patch Notes

GENERAL
* You can now set the entry point for your Dimension! Dimension Entry Point can be found in the Interactive section of the Dimension category in the RIFT Store.
* Players no longer take drowning damage in dimensions.

SOULS

WARRIOR

RIFTBLADE
* Icy Burst and Fiery Burst now have a maximum range.

Date: Jan 13, 2014  |  Written by Laura Hardgrave  |  Posted Under: Article, RIFT  |  DISQUS With Us: 6 comments

moar on 2.6 header

During last Friday’s Trion live stream extravaganza, we found out all about RIFT 2.6. Faratha shared some information on Dream Weaving that we’ve already covered, but Simon and Faratha did mention a few new tidbits regarding the patch itself and other new features we’ll be seeing. Here’s what we found out:

  • 2.6 will add in the rest of the Crucia story arc. Specifically, we’ll be getting a new air saga questline that consists of four arcs that include over 30 new quests.
  • There’s also two new zone events that are part of the Crucia story arc– one fire and one water.
  • There’s a bounty system being added. From the looks of what’s on the PTS so far, this will allow players to hunt down certain enemies for turn-ins that will be located in Tempest Bay. There is a series of new achievements for bounties as well.
  • Faratha wants to add more goodies for guild dimensions in the future such as crafting stations, mailboxes, etc.
  • We’ll be getting new macro icons in 2.6 that are based off the raid icons.
  • We’ll be getting two more raid rifts and a new stronghold that includes a 5-man boss fight with three possible versions at level 30, 50, and 60.
  • We’re also getting something Simon called Bindings of Blood. Hmmm, sounds interesting!
Date: Jan 9, 2014  |  Written by Laura Hardgrave  |  Posted Under: Article, RIFT  |  DISQUS With Us: 18 comments

dream destination celebration top 20 header RJ

2014 may be plunging ahead in full swing, but that doesn’t mean the New Year’s celebrations have to come to an end! In RIFT, dimensioneers have been busy celebrating and creating lavish getaways, nightclubs, and retreats for one special event– the Dream Dimension Celebration Contest. This contest, held by Kiwi and her team over at Rift Dream Dimensions, will award dimension creators for piecing together some of the coolest celebrations and party houses around. And believe me– we’re talking much more than houses here! RIFT‘s dimension system is home to some of the most creative minds around when it comes to building in-game works of art.

The final date for entries to be accepted was January 3rd, and since then Kiwi and her team of dimension experts have been narrowing down a staggering 202 entries down into a mere 20. The public hasn’t known which entries made it to the top 20– until today! As one of the honored members of this phase’s judging panel, I have been given permission to showcase the final 20 and share screenshots with the RIFT community.

After we narrow down the top 20 into the top 10, the top 10 will be announced on Rift Dream Dimensions (via live stream) on Sunday, January 12th. After that point, Kiwi and her team will combine the results, showcase those entries in a video and choose the top three winners– first, second, and third place– from there.

Date: Jan 3, 2014  |  Written by Laura Hardgrave  |  Posted Under: Buzz, RIFT  |  DISQUS With Us: 2 comments

RJ Dev Tracker

A few months ago, the RIFT community was told that while PvP dimensions are very much still in the making, the team has had to put them on the back burner of sorts due to other features that had priority. Pithos, the developer who has been personally working on PvP dimensions, gave us a new update yesterday on the official forums. He basically told us where he’s at on creating them and that he plans on touching bases with Daglar and telling us more soon. Here’s his full post:

Originally posted by Pithos (Source)


I’m the one that has been working on PvP Dimensions when time allows (which has been rare!)…

There’s still no official release date set – it largely depends on how many features we want to launch with, and how often other tasks take priority.

I’ve got a very basic version fully functional now. Current working example: Click a banner to join a team, get teleported to your team’s start point, fight, get a point (or points) each time you kill someone on a different team, when you die and hit respawn, get teleported to your team’s graveyard and resurrect, and then at the end, declare victory for the winning team (or a tie!)… All of this within a dimension of your own creation, of course.

I’ll be talking with Daglar some time soon regarding when & how we want to release this.

Sadly we don’t have a release date yet, but soon hopefully!

Date: Dec 31, 2013  |  Written by Laura Hardgrave  |  Posted Under: Article, RIFT  |  DISQUS With Us: 2 comments

fae yule 2013 review header

Ah, Fae Yule. It’s always been one of my favorite RIFT holidays. Ever since last year’s addition of the little sledding mini-game and the IAs, it’s always struck me as one Trion’s better world events. There are plenty of things to do, there are plenty of holiday goodies to stumble across in Telara, and there are adorable boglings in Santa hats running around and plenty of things to get drunk on. What’s not to love?

I also have to admit upfront that I’ve been a little harsh lately regarding Trion’s recent cash shop incentive additions to the game. Mech Week and the like were poorly handled in my opinion, as was Autumn Harvest to some degree. Luckily, Trion seems to have taken our feedback to heart and has given us something much better balanced this time around. ‘Tis the season for Fae Yule and for improved holiday events.

Date: Dec 24, 2013  |  Written by Laura Hardgrave  |  Posted Under: Article, Buzz, RIFT  |  DISQUS With Us: 2 comments

holiday season 2013

Aw, look at the corgis. Wait a minute… Is that a dwarf in his undies and a Fae Yule hat getting drunk behind them? Why, yes. Yes, it is. Wut? C’mon– it’s Trion we’re talking about. Trion released a new video celebrating Fae Yule and the holiday season yesterday, and it’s full of cheer, cute corgis, the majesty of Iron Pine Peak, and, well, yes. This fellow. Dwarves are awesome. No other explanation is needed.

Merry Christmas, happy Fae Yule, and happy holidays, RIFTers! From Trion and from all of us at Junkies Nation/Rift Junkies.

Date: Dec 20, 2013  |  Written by Laura Hardgrave  |  Posted Under: Article, RIFT  |  DISQUS With Us: 2 comments

rift dream weaving header RJ

We won’t be seeing RIFT 2.6 on live shards until February of 2014, but for now there are some pretty nifty additions previewing on the PTS that we’ll be able to explore fully when the update goes live. The most exciting new feature might be Dream Weaving– the completely new crafting tradeskill being added in 2.6. Dream Weaving will allow players to break down artifacts and craft all sorts of cool dimension furnishings and features, BoE dimension keys of new dimensions to explore, and new item enchants called Dream Orbs that will stack with runes.

Want to learn more? Take a peek at our writeup and screenshot-filled preview over on Junkies Nation. There’s a reason why all the dimensioneers are clamoring on the forums for 2.6 to come quicker. There will soon be more to love about our favorite homes away from Telara!

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