Patch 1.2 was a pretty big bombshell to most of the Expert Dungeon-faring RIFT community. The prices on Achievement Plaque items were raised, and the drop rates on Epics off non-final bosses were lowered. To make matters worse, the last part wasn’t even in the Patch Notes. Trion increased the amount of some of the Plaque rewards as well as the Dungeon Daily quest amount in hopes that people would be just as happy, but many complaints appeared on the official forums regardless. The difficulty of Expert Dungeons was also of course altered quite heavily, which left quite a few people frustrated. Trion has since stated that they’ve raised the drop rates on Epics off non-final bosses, but the rates still aren’t quite as high as they once were.
Now that Patch 1.3 is out and people have had time to settle into the new changes, settle into new servers that they’ve transferred onto, and get used to their server’s new transferees, I can’t help but wonder– How does the Plaque grind appear to us now? Is it too much still, or does it seem any different, especially with new content on the horizon?