The Druid class seems to be a little lost and confused, these days. Originally designed as a melee pet class, Druid melee DPS falls consistently behind Shaman DPS, and while the Druid’s Satyr can pump out some decent AoE damage, the faerie pet, even the greater faerie, doesn’t put out enough healing to warrant it a spot as anything except a vanity pet in a weird-looking costume.
Adding to the crisis, Druids have a mixed bag of attacks and abilities that may have originally sounded good on paper, but in reality, aren’t that useful. Balm of the Woods is extremely lackluster for a self-heal with a cooldown. Shield of Oak, like Glacial Shield, is essentially useless except while leveling. Bombard deals decent ranged damage, but deals earth damage, which means it doesn’t have synergy with many other Druid abilities, Shaman abilities, Inquisitor abilities, or Justicar abilities. And most RIFT builds revolve around synergy.