This week on RiftPodcast they had Trion Developer Adam Gershowitz on to talk about many game elements. They went over the World Events, corrupted soul sources, Tier 2 Dungeon Difficulty and most importantly, class balance. The Gersh touched on each of the four calling in a general sort of way. Keep reading for a quick overview.
- Warriors are near where they want them to be dps wise. There are some issues with threat and taunting that they have fixed and are still working on. There are some “edge” situations where they want to look at as far as dps goes but you won’t see any drastic changes.
- Rogues are being looked at now. With Saboteur’s problems that was all the time they devoted to the class for the previous patch. They are looking at them currently and adjust a few things, though they are in the general area of where they need to be. They are definitely looking at Ranged vs. Melee balances as well. Since Sab’s overshadowed all other changes, they will go back and look at dps overall. (Editor’s note: Please don’t nerf us again, and rehaul the Bard Soul! Most boring soul ever.)
- Clerics will be looked at in terms of tuning Inquisitor and Cabalist dps. Some mention was made of healing, but it doesn’t appear to be any major look. The scewed changes to healing from pre-1.1 prevented them from looking at Cleric healing over all.
- Mages looks good right now as well as far as damage goes but they are well aware of Ground of Strength and what it tends to do in PVP situations.
In regards to the healing changes in 1.1, they felt they had to much passive raid healing, i.e. Chloro and Bard heals. They wanted to make raid healing a more of an active strategy.
On World Events: Adam touches on this briefly, but the team is happy with how things are working and they have plans for more events with more stages and more complicated objectives. Sounds like great things are in store for the future.
For the whole Podcast, follow this link to Rift Podcast.com.