You may have noticed an interesting note in the patch notes for yesterday’s hotfix. Trion has added a 200-auction limit for the amount of auctions a character can have active at once. This limit will not take stack size into consideration, only the amount of separate auctions. After some investigation, the team discovered that the auction house was lagging on some shards due to the huge amount of separate auctions some characters had. They even found a few characters who had close to 10,000 auctions up at the same time.
The team hopes to eventually increase this limit of 200 after they get a feeling for how the change affects auction house performance. The performance improvements will most likely not be noticed until all current active auctions expire, which will be in a few days.
Keep reading for a dev tracker post by Pithos, who explained the reasoning behind the change.
Oh, and one more addendum to yesterday’s hotfix: Yes, the Autumn Harvest scratcher mini-game is back on the RIFT mobile app. However, it doesn’t seem to be correctly sending players their rewards through the in-game mail system. Trion is aware of the issue and plans on addressing it within the next couple of days. They are planning to divvy out the rewards that players are missing out on after it’s fixed.