Date: Jul 5, 2012  |  Written by Richard Whiting  |  Posted Under: Article, Rogue  |  DISQUS With Us: 20 comments

Ever since it was buffed in patch 1.8, Ranger has become the bread and butter soul for rogue DPS, but there are many things about the soul that aren’t obvious at first glance.

When should I use Ranger?
Ranger is, simply enough, your default spec for DPSing in raids. It does higher single-target damage than any other rogue ranged soul. Certain melee builds can beat it (most notably Bloodstalker), but considering that most raid encounters are very unfriendly to melee DPS, you’ll likely spend more time as Ranger than as any other spec.

Date: Mar 7, 2012  |  Written by Draegan  |  Posted Under: News  |  DISQUS With Us: No comments yet

Originally posted by Ailion (Source)


Additional updates for 1.8. These won’t be up on the test shard until the end of the week or next week.

Marksman

  • Empowered Shot: Energy cost has been reduced from 45 to 40.

Ranger

  • Splinter Shot: Energy cost has been reduced from 45 to 40.
  • Improved Escape Artist: Removed
  • New tier 6 talent: Steady Hand: Increases the effect of Attack Power on ranged weapon abilities by 5%, plus an additional 2% per point spent in the Ranger soul above 26.
  • 2 piece HK synergy crystal: Now also reduces the energy cost of Shadow Fire by 10.

Saboteur

  • Chemical Bomb: Duration of the effect is increased to 10 sec, up from 8 sec. Damage has been adjusted.
  • Spike Charge: Duration of the effect is increased to 10 sec, up from 9 sec. DOT interval is now every 2 sec, down from 3 sec. Damage has been adjusted.
  • Caltrop Charge: Duration of the effect is reduced to 10 sec, down from 15 sec. DOT interval is now every 2 sec, down from 3 sec. Damage has been adjusted.
  • Improved Spike Charge: Removed
  • New tier 4 talent: Combat Wounds: Increases the damage of Spike Charge and Caltrop Charge by 10/20%.
  • Bomb Specialist: Now also reduces the energy cost of Bombs by 1/2/3/4/5.
  • Demolition Specialist: Number of enemies affected has been increased to 4/8 other enemies.
  • Trench Warfare: Now also affects Detonate.
  • Splinter Charge: The value of the armor debuff has been increased. A 5 point Splinter Charge will be slightly higher than a 3/3 Piercing Shot.
Date: Apr 29, 2011  |  Written by Vox  |  Posted Under: Article, Featured  |  DISQUS With Us: 1 comment

The Ranger soul is a multi-faceted choice for players of all skill level. Wielding bow and beast, the ranger is a master archer, but weak in hand-to-hand combat. When played well, a Ranger can dish out a substantial amount of damage. This guide will cover the ins and outs of playing a ranger, and help you get on your way to becoming a better Ranger.

Date: Aug 26, 2010  |  Written by Draegan  |  Posted Under: News  |  DISQUS With Us: No comments yet

Thank you to Ciovala at Rift Nexus for the video. For a list of the known Ranger abilities check out Telarapedia.

Date: Aug 20, 2010  |  Written by Draegan  |  Posted Under: News  |  DISQUS With Us: No comments yet



UPDATE
: Updated the embeded videos. Never run a fansite using terrible WiFi on vacation.

These new videos come to us by the way of Leakerz.net. They appear to be gameplay videos of a ranger and an elementalist. They also appear to say that beta will start in September. I don’t know what the source of that comment is so take it with a grain of salt. Perhaps they were told that at the show. The videos are after the break.