Date: Aug 16, 2012  |  Written by Jason Dodge  |  Posted Under: News  |  DISQUS With Us: No comments yet

Originally posted by Elrar (Source)


Re:When are we getting the new soul info for other classes? Tomorrow is Friday and I didn’t noticed anything announced.

Going to be a bit more spread out than that

Next reveal will be in September – we’ll give plenty of heads up again!

Date: Jan 10, 2011  |  Written by Draegan  |  Posted Under: News  |  DISQUS With Us: No comments yet

Scarwood Reach

The Scarred Wood

The very name Scarwood Reach is a tragedy, a testament to the glorious, enchanted forest that grew here, and to the bleak fact that the woods have been cut away, perhaps forever. Now, only a few of the trees that dominated the landscape remain. The servants of Greenscale seek to cover Scarwood in new growth: not stately evergreens, but the unchecked growth of the Plane of Life, which will choke out the native life as roots can choke a riverbed, spreading out from Scarwood to cover all Telara.

Date: Jan 3, 2011  |  Written by Draegan  |  Posted Under: News  |  DISQUS With Us: No comments yet

The Tainted Glade

The influence of Regulos is insidious, capable of overt displays such as zombies and ghouls, and subtle corruption such as befell the delve of Hammerknell and its adjacent garden now called Runic Descent, in Moonshade.

Hammerknell is sealed. The kings under the mountain built their city with runebinding, enslaving Death spirits and the souls of unfortunate mortals to power their wondrous magic. All was splendor until the rifts opened and the runes fueling Hammerknell overflowed with Death magic. Necrotic energies swept through the delve, possessing many Dwarves, killing many more. Only those few who made it out of the city survived, trapping the dead and damned behind doors as thick as a city boulevard. They hoped such measures would keep the Death magics from contaminating the world beyond their lost city.

They Hoped in Vain

To glorify their city in its heyday, the Dwarves had planted a magnificent garden in a ravine beside Hammerknell. Too late, they remembered that the garden had runebound paths that would repair themselves, runebound watering cans and shears that maintained the garden of their own accord. Like the runes within Hammerknell, these sucked in Death magic from the rifts like a sponge. Anyone foolish enough to be enticed by the garden’s lingering beauty has fallen to the power of Regulos.

Date: Dec 16, 2010  |  Written by Draegan  |  Posted Under: News  |  DISQUS With Us: No comments yet

Iron Tombs

Crypt of the March Wardens

Freemarch has earned its name as an independent and just land, thanks largely to the guiding hand of the March Wardens. Proudly refusing royal titles, they have led Freemarch since Eliam cast down Jakub the Warlord shortly after the fall of the Eth. Even the stern Mathosians allowed Freemarch some measure of self-rule, out of respect for the Wardens’ reputation.
To honor their leaders, the Freemarchers built a grand tomb complex where every Warden can rest for eternity in the company of his peers. There, the Wardens lie in spacious catacombs dug into walls of polished sandstone. Eliam himself is buried in a magnificent crypt deep in the complex, and no tomb robber would have dared the fury of the Wardens’ spirits… until the rifts came.

Date: Nov 30, 2010  |  Written by Draegan  |  Posted Under: News  |  DISQUS With Us: No comments yet

King's Breach

After a long holiday weekend here in the United States, the information express starts up again, and today we have an instance reveal from Massively.

A Clash of Elements

Scarwood Reach is divided by two opposed elements, ravaged by rifts, and fought over fiercely by spawn of the elements. In the north, Death Rifts spew forth flesh-crafted horrors and turn the land to barren dust. In the south, the Elves of House Aelfwar have spread the surreal jungles of the Life Rifts. These two invading forces meet in battle at King’s Breach, which legends say serves as a back door to the sealed Dwarven delve of Lord’s Hall.

None know the true location of the hidden passage, or if it even exists, but that does not stop the Endless Court and House Aelfwar from fighting jagged tooth and rotting nail for every square inch around the supposed entry. Ascended who come to assault these two cults will find an army of Life Cultists besieging a fortified Deathtouched position.

Follow the link above for additional screenshots.

Date: Nov 19, 2010  |  Written by Draegan  |  Posted Under: News  |  DISQUS With Us: No comments yet

MMORPG.com reveals the Shaman soul today.

“I am the vengeance of the north. Mine is the fury of the storm, the bite of the icy peaks, and I will rain retribution on those who threaten our way of life.”

Overview

The Shaman binds the power of the icy north to his very being, wreathing himself in pure elemental force. This power augments a Shaman’s attacks, making him a powerful melee combatant, and provides shields and reactive healing.

Strengths

A Shaman strikes hard and fast like the fury of a winter storm. He can quickly close into melee and unleash powerful blows fueled by muscle and magic.

Weaknesses

Shamans lack other clerics’ abilities to bolster defenses and heal grievous wounds, so they fare poorly against foes with a strong defense of their own or who can keep the Shaman at bay.

For more information about lore and additional screenshots follow the link above.

Date: Nov 18, 2010  |  Written by Draegan  |  Posted Under: News  |  DISQUS With Us: No comments yet

Riftstalker

MMORPG.com reveals today the Riftstalker soul, part of the Rogue Calling.

“I walk in the space between here and there, and slip through the seams in reality to deliver a most timely death upon my enemies.”

Overview

The Riftstalker is a defensive specialist who bends the planes to enhance his constitution and shift in and out of the physical dimension. These highly skilled and survivable combatants keep their opponents’ focus while easily evading incoming blows.

Strengths

A Riftstalker is an incredibly mobile fighter capable of shielding himself from harm and appearing in the ideal place and time in a fight.

Weaknesses

Harnessing planar energies places Riftstalkers under tremendous strain, so while formidable in short engagements, they quickly lose ground as they exhaust their bag of tricks.

For more lore and background information, including screenshots, make sure you visit MMORPG.com through the link above.

Date: Nov 17, 2010  |  Written by Draegan  |  Posted Under: News  |  DISQUS With Us: No comments yet

Today MMORPG.com reveals to us the Paragon Soul. Sorry to those who thought this might be their monk soul they were waiting for, but the Paragon seems to be a dual wielding specialist. For all of the lore and other information, including screenshots, make sure you visit MMORPG.com.

Strengths

With a finely tuned mind and body, the Paragon wields two weapons to perfection, devastating his enemies. Paragons specialize in dealing consistent damage, and can also hit their enemies from range.
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Weaknesses

Paragons suffer against healers who can outpace their steady damage output, and these methodical warriors tend to be weaker against opponents who specialize in burst damage.

Date: Nov 10, 2010  |  Written by Draegan  |  Posted Under: News  |  DISQUS With Us: No comments yet

The Brink of the Void

The highest spires of Iron Pine Peak are rightly called the roof of Telara, snow-capped giants from whose shoulders climbers could once look out upon the whole world. Today, these lofty peaks overlook a swirling storm of sleet and snow, as if hovering over an endless void. Over the abyss.

This vista chills the blood of bold explorers, while encouraging the mountain’s new full-time occupants to redouble their wicked efforts. These cultists of Akylios find the seemingly bottomless expanse almost comforting, a reminder that if their schemes in Iron Pine are successful, all of Telara will be swallowed in cold, roiling chaos for them to rule over.

Date: Oct 21, 2010  |  Written by Draegan  |  Posted Under: News  |  DISQUS With Us: No comments yet

MMORPG.com reveals today the Warlord soul, a Warrior Calling for Rift: Planes of Telara.

Strengths

Warlords can draw upon vast tactical experience, empowering their allies and weakening their enemies to change the course of battle.

Weaknesses

The Warlord’s focus on enhancing the capabilities of her allies leaves her vulnerable when isolated from friendly ranks.

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