Conquest, Trion’s new three-faction PvP area, has now seen its second PTS test. Plenty of players popped in to get in on the action, and most walked away fairly impressed. The developers still have to work out a few tweaks in the system, but for the most part, Conquest is shaping up to quite an enjoyable experience. Here’s our overview of some of Conquest’s features, along with some tips for first-time players, and my personal review.
It’s pretty easy to figure out how to maneuver through Conquest the first time you hop in. Players will have to choose one of three factions: Dominion, Oathsworn, and Nightfall. These factions are independent from normal factions. Each Conquest faction has their own starting base on the map, which is an instanced version of Stillmoor. There are no NPCs or mobs in Conquest, but most of the structures and cliffs are still around. In this sense, Conquest takes the shape of an open-world PvP zone, but sadly, remains very instanced. Players will join a queue for Conquest, just like any other warfront.